CG (Computer Graphics) – Generated
The trend for mixing CG and traditional effects reached its zenith this year with the release of Laika Studio’s Boxtrolls. While a stop motion film, using traditional photography, CG and VFX tech was used extensively throughout the production pipeline from VFX either as standalone graphics to create set extensions and more complex animation, or to augment existing practical elements. It’s a trend many other animators are likely to draw inspiration from in 2016. Computer animation is essentially a digital successor to the stop motion techniques used in traditional animation with 3D models and frame-by-frame animation of 2D illustrations. Computer-generated animations are more controllable than other more physically based processes, such as constructing miniatures for effects shots or hiring extras for crowd scenes, and because it allows the creation of images that would not be feasible using any other technology. It can also allow a single graphic artist to produce such content without the use of actors, expensive set pieces, or props and I am pretty sure that the computer generated stop motion animation can be used as an alternative to old fashion stop motion animation. As an Animator I am eagerly waiting to use this this technique to create some good quality Animations in future.
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